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About This File
IMPORTANT – PLEASE READ!
The version of FMRTE was designed to work with FM 13.3.3
If you have build 38 or newer installed you don't need to download anything, just go to FMRTE Settings and press the 'Check for Updates' button, and FMRTE will update everything automatically ;)
STEAM automatically updates the game when a new patch is released.
While it’s advisable to keep the game updated, you should know that every time the game is updated it makes FMRTE useless, meaning that it also needs to be updated.
So if you want to keep using FMRTE, you SHOULD use STEAM in OFFLINE mode, or do a full backup of the folder of the game, so you can restore it later.
This is to prevent the game from being updated automatically as we cannot GUARANTEE that we will be able to update FMRTE to make it work with a future game patch.
Supported game modes:
FMRTE does not allow you to save any changes in Football Manager Classic (FMC) game mode. You can still use FMRTE, but as a scout utility only.
This restriction is intentional and we don't have any plans to remove it.
FMRTE Requires .NET FRAMEWORK 4.0
IF YOU NEED TO ACTIVATE FMRTE AGAIN, JUST USE YOUR LICENSE KEY (GET IT FROM YOUR CLIENT AREA)
Changelog (build 61 to 62):
- Added support for 13.3.3 Patch (Other regions)
Changelog (build 60 to 61):
- Added support for 13.3.3 Patch (Retail and Russian)
Changelog (build 59 to 60):
- Minor GUI tweaks in Mass Edit and Search filter windows
- Added loans monthly fees
- Fixed a bug that was causing FMRTE to detect a normal FM game as a FMC game
- Fixed a bug in Mass Edit that was causing a FMRTE error message when used the suggar daddy feature
- Fixed a bug in Mass Edit that was preventing FMRTE to edit clubs finances
Changelog (build 58 to 59):
- Added support for 13.3.2 Patch (Retail, Russian and others)
- Added support for 13.3.0 Patch (Asia version)
- Fixed a bug that was causing an error in the 'Make Wonderkid' button
Changelog (build 57 to 58):
- Added support for 13.3.1 Patch (Retail)
- Added support for 13.3.0 Patch (Korean version)
- Updated Dutch language file
Changelog (build 54 to 57):
- Added support for 13.3.0 Patch (Retail and Russian versions)
Changelog (build 53 to 54):
- Added support for 13.2.3 Patch (Korean and Asian versions)
Changelog (build 51 to 53):
- Added support for 13.2.3 Patch (Retail and Russian versions only)
- Added Club World Championship Registration relation type
- Minor changes
Changelog (build 49 to 51):
- Added support for 13.2.2 Patch (Korean version)
- Added 15 new attributes into stadiums
- Fixed a bug with some currency fields that was preventing FMRTE from saving some changes
- Fixed stadium roof/undersoil heating bug
- Fixed some other minor issues
FM versions supported:
- Football Manager 2013 – 13.3.3.359652 (Retail version)
- Football Manager 2013 – 13.3.3.359720 (Russian version)
- Football Manager 2013 – 13.3.2.354439 (Retail version)
- Football Manager 2013 – 13.3.2.354452 (Russian version)
- Football Manager 2013 – 13.3.1.354402 (Retail version)
- Football Manager 2013 – 13.3.0.353820 (Retail version)
- Football Manager 2013 – 13.3.0.353914 (Russian version)
- Football Manager 2013 – 13.3.0.354039 (Korean version)
- Football Manager 2013 – 13.3.0.353964 (Asia version)
- Football Manager 2013 – 13.2.3.350104 (Retail version)
- Football Manager 2013 – 13.2.3.350195 (Russian version)
- Football Manager 2013 – 13.2.3.350265 (Korean version)
- Football Manager 2013 – 13.2.3.350215 (Asian version)
- Football Manager 2013 – 13.2.2.342835 (Retail version)
- Football Manager 2013 – 13.2.2.342841 (Russian version)
- Football Manager 2013 – 13.2.2.342852 (Korean version)
- Football Manager 2013 – 13.2.2.342844 (Asian version)
- Football Manager 2013 – 13.2.1.341620 (Retail version)
- Football Manager 2013 – 13.2.1.341769 (Russian version)
- Football Manager 2013 – 13.2.1.341775 (Korean version)
- Football Manager 2013 – 13.2.1.341772 (Asian version)
- Football Manager 2013 – 13.2.0.341019 (Retail version)
- Football Manager 2013 – 13.2.0.341085 (Russian version)
- Football Manager 2013 – 13.2.0.341136 (Asian version)
- Football Manager 2013 – 13.2.0.341208 (Korean version)
- Football Manager 2013 – 13.1.3.334797 (Retail version)
- Football Manager 2013 – 13.1.3.334835 (Russian version)
- Football Manager 2013 – 13.1.3.334866 (Asian version)
- Football Manager 2013 – 13.1.2.330075 (Retail version)
- Football Manager 2013 – 13.1.2.330105 (Russian version)
- Football Manager 2013 – 13.1.2.330126 (Asian version)
- Football Manager 2013 – 13.1.1.328972 (Retail version)
- Football Manager 2013 – 13.1.1.328992 (Russian version)
- Football Manager 2013 – 13.1.0.327735 (Retail version)
What's New in Version 13.3.3.62
Released
Football Manager 2013 | |
---|---|
Developer(s) | Sports Interactive |
Publisher(s) | Sega |
Producer(s) | Miles Jacobson |
Series | Football Manager |
Platform(s) | Microsoft Windows, OS X, PlayStation Portable, iOS, Android |
Release |
Microsoft Windows, Mac OS XPSP
|
Genre(s) | Sports game Business simulation |
Mode(s) | Multiplayer single-player |
Football Manager 2013 (often abbreviated to FM13) is a 2012football managementsimulationvideo game developed by Sports Interactive and published by Sega. It was released on Microsoft Windows and OS X on 2 November 2012.[1]Football Manager Handheld 2013 was subsequently published for PlayStation Portable on 30 November,[2] and for iOS and Android on 13 December.[3][4]
- 1Gameplay
- 3Reception
Gameplay[edit]
A simulated match between Birmingham and Watford on the PC version of Football Manager 2013.
FM13 features similar gameplay to that of the Football Manager series. Gameplay consists of taking charge of a professional[a]association football team, as the team manager. Players can sign football players to contracts, manage finances for the club, and give team talks to players. FM19 is a simulation of real world management, with the player being judged on various factors by the club's AI owners and board.[5]
FM13 includes a quicker mode of play, called 'Football Manager Classic'. This new mode allow gamers to complete a season in less time than the normal game mode. It retains the 3D match engine and player/staff database, but simplifies the way players manage their club and allows them to focus on selected key areas to build success. A player can complete a season in approximately seven hours of gameplay.
Challenges[edit]
FM13 also includes a number of pre-set challenges, offering players scenarios designed to test their management skills over a set period of time - usually half a season. The challenges replicate a variety of real world circumstances. On 19 December 2012, two new challenges were added to the in-game store.[6]
Release[edit]
On 6 September 2012, FM13 was officially announced via a mock press conference video on Sports Interactive's YouTube channel. It was confirmed the game would include over 900 new features, including a new mode called 'Football Manager Classic'. Release was slated as prior to the Christmas holiday season. On 27 September, it was announced that the game would be released at midnight on 2 November.
On 18 October 2012, a fully playable beta version was provided to customers who pre-ordered either the digital version (via Steam) or physical versions (from selected retailers). Save data from the beta was compatible with the final version.[7][8][9][10][11] On 26 October 2012, a demo was made available for the game.
Reception[edit]
Reception | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
FM13 has received very positive reviews, including the highest ever Metacritic score for a Football Manager game, with a score of 86/100.[12]
Sales[edit]
As of 31 March 2013, the game had sold 940,000 copies in the US and Europe.[20]
References[edit]
- ^FM13 also includes semi-professional, amateur and international teams
- ^ abKarmali, Luke (28 September 2012). 'Football Manager 2013 Release Date Announced'. IGN. Archived from the original on 27 October 2012. Retrieved 5 December 2012.
- ^ ab'Football Manager Handheld 2013 (PSP) Product Details'. GAME. Archived from the original on 16 October 2013. Retrieved 16 October 2013.
- ^ ab'Football Manager Handheld 2013 (iOS)'. IGN. Retrieved 19 June 2013.
- ^ ab'Football Manager Handheld 2013 out now for Android'. Eurodroid. 13 December 2012. Archived from the original on 10 May 2013. Retrieved 17 October 2013.
- ^Boxer, Steve. 'A league of their own: six of the best football video games'. the Guardian. Archived from the original on 5 September 2018. Retrieved 22 October 2018.
- ^'Get two new Football Manager Classic challenges'. Sports Interactive. 19 September 2012. Archived from the original on 7 May 2013. Retrieved 19 June 2013.
- ^'Football Manager 2013 Announcement 'Press Conference' - YouTube'. YouTube. Archived from the original on 6 September 2012. Retrieved 7 September 2012.
- ^Stuart, Keith (6 September 2012). 'Football Manager 2013 announced with Classic mode for lapsed fans'. The Guardian. Archived from the original on 29 September 2015. Retrieved 7 September 2012.
- ^Purchese, Robert (6 September 2012). 'Football Manager 2013 interview: acres of new information about that Classic mode'. Eurogamer. Archived from the original on 28 May 2013. Retrieved 7 September 2012.
- ^Schilling, Chris (7 September 2012). 'Football Manager 2013: Miles Jacobson interview'. PC Gamer. Archived from the original on 28 May 2013. Retrieved 7 September 2012.
- ^Cook, Dave (7 September 2012). 'Football Manager interview: addiction returns'. VG247. Archived from the original on 10 September 2012. Retrieved 7 September 2012.
- ^ ab'Football Manager 2013 for PC Reviews'. Metacritic. CBS Interactive. Archived from the original on 28 May 2013. Retrieved 26 August 2013.
- ^'Football Manager Handheld 2013 for iPhone/iPad Reviews'. Metacritic. CBS Interactive. Archived from the original on 17 January 2013. Retrieved 28 August 2013.
- ^Arnott, Jack (29 October 2012). 'Football Manager 2013 Review'. Eurogamer. Archived from the original on 30 August 2013. Retrieved 26 August 2013.
- ^Robertson, John (29 October 2012). 'Football Manager 2013 Review'. GameSpot. Archived from the original on 4 December 2012. Retrieved 5 December 2012.
- ^Moore, Luke (3 November 2012). 'Football Manager 2013 Review'. IGN. Archived from the original on 28 May 2013. Retrieved 5 December 2012.
- ^Schilling, Chris (3 November 2012). 'Football Manager 2013 Review'. PC Gamer. Archived from the original on 6 September 2013. Retrieved 26 August 2013.
- ^'Football Manager 2013 Review'. PC PowerPlay. 14 December 2012. Archived from the original on 20 August 2013. Retrieved 26 August 2013.
- ^Brown, David (29 October 2012). 'Football Manager 2013 Review'. VideoGamer.com. Archived from the original on 9 September 2013. Retrieved 26 August 2013.
- ^Purchese, Robert (10 May 2013). 'Aliens: Colonial Marines managed 1.31 million sales'. Eurogamer. Archived from the original on 28 May 2013. Retrieved 10 May 2013.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Football_Manager_2013&oldid=923625257'